• SLW RECEPTION
    MAXXIMO | 3D FURRY ART
    Welcome to MAXXIMO | 3D FURRY ART, an independent
    private gallery about 3D Furry Art presenting content such as
    Pictures, Comics, Animations and Interactive novels.
  • INS OUTSIDE
    The secret is in the details
    All the models and textures, from a whole city
    to the smallest characters
    are custom made exclusively
    for our works using Blender and Substance Painter.
  • SLW PROCEDURES
    Creative Freedom
    MAXXIMO | 3D FURRY ART is supported and hosted independently as
    a solution against centralized crowdfunding websites allowing creative
    freedom on both quality and content.
  • INST OUTSIDE
    Support our work
    Buy a membership on our site and get total access to the
    Site Exclusive works and Early Access content before
    they get a public release.

About The Site

Welcome to MAXXIMO | 3D FURRY ART, a self-hosted private gallery focused on 3D furry art such as pictures, comics and videos. Since 2018 our website has been providing a collection of high quality 3D furry works for all tastes of creativity with the guarantee of security, safety and trust at every level in our site.


With over 15 years of experience inside the subculture and five years of digital modelling work we're proud to keep providing quality work on a constant basis thanks to our workflow & our members and supporters.

Our Characters

Branko Cissek Jr.
Branko Cissek Jr.

Branko Cissek Jr.

St. Allicot Institute
Student

Benjamin Erickson
Benjamin Erickson

Benjamin Erickson

St. Allicot Institute
Student

Valentine Volta
Valentine Volta

Valentine Volta

St. Allicot Institute
Student

Zephyr Kassem
Zephyr Kassem

Zephyr Kassem

St. Allicot Institute
Student

Hysi Nio
Hysi Nio

Prince Hysi Nio

Heir to the Finnish Principality throne
Exchange Student

Marcus Cody
Marcus Cody

Marcus Cody

St. Allicot Institute
Headmaster

Our Portfolio

All
Enviroments
Props
Characters

Design

All models are designed from scratch in cooperation with other artists, props and architecture is conceptualized from streamlined art deco concepts and collections from the era with a gilded overlay following a concept of dieselpunk deco.

Modeling

For modeling and sculpting I use Blender 3.4+, an Open Source software for 3D modelling for which I’m an active supporter and had a minor part on the developing and bug-fixing of it between the 2.80 and 2.82 official releases of it.

Texturing

Once the models are ready to be painted these are moved into Adobe Substance 3D Painter (previously Substance Painter), a professional model painting tool that provides the tools to generate high quality textures and materials for the models.

Rendering

Once the model is textured and posed, a render is generated and then a final layer of color corrections and hand painted details is added to the render before the official release using Clip Studio Paint Pro.

SUPPORT THE SITE, BUY A MEMBERSHIP

MAXXIMO | 3D FURRY ART and all its content is created and maintained thanks to the support of our members and subscribers, please consider getting a membership in the site to keep us creating new and better pieces of art for you.

Support our Site